Wont Let Me Continue on Hotline Miami

Hotline Miami
Hotline Miami cover
Developers
Original Dennaton Games
Update Abstraction Games
Publishers
Devolver Digital
Engines
Original GameMaker 7
Update GameBaker 1.0[1]
Update PhyreEngine[1]
Release dates
Windows October 23, 2012
macOS (OS X) March 19, 2013
Linux May 28, 2013
Reception
Metacritic 85
IGDB 86
Taxonomy
Microtransactions None
Modes Singleplayer
Pacing Real-time
Perspectives Top-down view
Controls Direct control
Genres Shooter
Art styles Pixel art, Stylized
Themes Contemporary, North America
Series Hotline Miami

Hotline Miami on HowLongToBeat

Hotline Miami on IGDB

Hotline Miami on MobyGames

Hotline Miami on Wikipedia

Hotline Miami
Hotline Miami 2012
Hotline Miami 2: Wrong Number 2015

Warnings

The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.

General information

GOG.com Community Discussions for game series
GOG.com Support Page
Steam Community Discussions

Availability [edit]

Game data [edit]

Configuration file(s) location [edit]

System Location
Windows %USERPROFILE%\Documents\My Games\HotlineMiami\hotline.cfg
Microsoft Store
macOS (OS X) ~/Library/Application Support/Hotline Miami/hotline.cfg
Linux $XDG_DATA_HOME/HotlineMiami/hotline.cfg
hotline.cfg stores the configuration.
This game follows the XDG Base Directory Specification on Linux.

Save game data location [edit]

System Location
Windows %USERPROFILE%\Documents\My Games\HotlineMiami\SaveData.sav
Microsoft Store
macOS (OS X) ~/Library/Application Support/Hotline Miami/SaveData.sav
Linux $XDG_DATA_HOME/HotlineMiami/SaveData.sav
SaveData.sav stores the save game data.
Save games are fully cross-platform.

Save game cloud syncing [edit]

System Native Notes
GOG Galaxy
OneDrive Requires enabling backup of the Documents folder in OneDrive on all computers.
Steam Cloud not indicated on the store page (1MB available)

Video [edit]

Launcher options menu

Launcher options menu

Hotline Miami is letterboxed.

Hotline Miami is letterboxed.

Input [edit]

Audio [edit]

Audio feature State Notes
Separate volume controls
Surround sound Auto configures up to 7.0 output.
Subtitles All speech is text-based.
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English
French
German
Italian Fan translation, download.
Japanese
Polish
Brazilian Portuguese
Russian
Spanish

Issues fixed [edit]

Game won't start [edit]

This issue seems to be more prone for those trying to launch the game with the updated engine/executable instead of the original GameMaker version.
Install OpenAL [citation needed]
Disable statistics (FPS counters) software
Programs that report computer statistics such as frame rate, GPU usage, memory usage etc. can cause the game to not start correctly and is recommend to shut them down if you're having issues launching the game.
Programs that use RivaTuner Statistics Server such as MSI Afterburner or EVGA Precision X allow you to exclude a game's executable file to prevent RivaTuner from attempting to look at the game if you wish to keep MSI Afterburner or EVGA Precision X running for those that want to view their system's statistics.
  1. Open RivaTuner Statistics Server if installed.
  2. Click the "+" button to open a separate window that will ask you to select the executable.
  3. Locate HotlineMiami.exe in the installation folder.
  4. On the right, look for "Application Detection Level" and select "None".
  5. Minimize RivaTuner Statistics and try to launch the game.
  6. If you're still having issues, try excluding the OpenGL executable by repeating steps 2 through 4 but selecting HotlineGL.exe instead.

Window not fully visible [edit]

Change Windows compatibility settings[4]
  1. <path-to-game>
  2. Right-click on HotlineGL.exe
  3. Properties
  4. Compatibility
  5. Tick "Override high DPI scaling behavior" and set "Scaling performed by:" to "Application", and apply.
If this setting is not there (older versions of Windows): tick "Disable display scaling on high DPI settings", and apply.

Other information [edit]

API [edit]

Technical specs Supported Notes
Direct3D 8 Original version only.
OpenGL 2.1 Updated version only.
Shader Model support 1.4
Executable 32-bit 64-bit Notes
Windows
macOS (OS X) This 32-bit-only macOS game does not work on macOS Catalina (10.15) or later.
Linux

Middleware [edit]

Middleware Notes
Audio BASS, OpenAL

System requirements [edit]

Windows
Minimum Recommended
Operating system (OS) XP, Vista, 7
Processor (CPU) 1.2 GHz
System memory (RAM) 512 MB
Hard disk drive (HDD) 200 MB
Video card (GPU) 32 MB of VRAM
OpenGL 2.1 compatible
DirectX 8 compatible
macOS (OS X)
Minimum Recommended
Operating system (OS) 10.6
Processor (CPU) 2.4 GHz Intel Core 2 Duo
System memory (RAM) 1 GB
Hard disk drive (HDD) 130 MB
Video card (GPU) OpenGL 2.1 compatible
Linux
Minimum
Operating system (OS)
Processor (CPU) 1.8 GHz Dual-Core
System memory (RAM) 512 MB
Hard disk drive (HDD) 130 MB
Video card (GPU) OpenGL 2.1 compatible

References

  1. 1.0 1.1 The black art of platform conversions: The challenges of integrating and recreating engines and platforms - GamesIndustry.biz - last accessed on 2020-11-24
    "GameBaker has evolved over the years with every game it was used on, and the graphics engine saw the biggest changes. For the initial console releases of Hotline Miami, GameBaker integrated with Phyre Engine, which later was also used in the upgraded PC release. We were then asked to replace Dennator/Devolver's original GameMaker 7 version on Steam with our own GameBaker for better run-time performance and improved stability."
  2. New 120Hz Games Report
  3. Hotline Miami on Twitter - last accessed on 25 September 2022
  4. https://steamcommunity.com/app/219150/discussions/0/630800445027956276/

rileydarl1983.blogspot.com

Source: https://www.pcgamingwiki.com/wiki/Hotline_Miami

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